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authortanaka takashi <isazaka@gmail.com>2026-08-09 21:08:20 +0900
committertanaka takashi <isazaka@gmail.com>2026-08-09 21:08:20 +0900
commitb07b41cd435991cd254957af79055080c85b346e (patch)
tree27720d3ce14e4d0b84670a55ac26a2f877ce3a20 /src/Agent.Windows/Network/LoopbackExemption.cs
parent2fefd29e86c3b926d0cf4a362251d3f119688612 (diff)
feat: AI Agent Sandbox MCP Server v1を実装
Specifications、Design、ImplementationPlanの優先順位を整理し、単一Task実行モデル、typed option優先、設定可能なresource上限、local Ollamaを必須とするRelease Gateを文書化。 .NET 10/C# 14の5 production project、3 test project、E2E Clientを構築。typed YAML、en/ja locale、fixed/user prompt、stdioおよびloopback限定Streamable HTTP、agent_run/agent_status、Session、Ollama text/tool/Vision、TaskGraphとtoken accountingを実装。 Windows sandboxとしてfixed AppContainer、canonical/reparse検査、能力別ACL、path+SHA-256 executable approval、child-process restriction、Job Object、task journal、atomic file transaction、crash recoveryを実装。WFPのIPv4/IPv6 default denyとexact allow、dynamic session、temporary loopback exemption、管理者/BFE診断を追加。 Security/Recovery test、MCP/Ollama integration test、stdio/HTTP Operational E2E、Release Bundle生成・checksum・manifest・fresh extraction検査を追加。Requirement TraceabilityとPhase 0〜11の進捗、初回セットアップ可能なREADMEを整備。 Debug/Release/publish/objをrepository rootのbuild/へ集約し、旧project-local bin/objへの依存を除去。artifacts/とbuild/をGit管理外に設定し、clean checkoutでもsolution buildからE2E Clientまで生成可能にした。
Diffstat (limited to 'src/Agent.Windows/Network/LoopbackExemption.cs')
-rw-r--r--src/Agent.Windows/Network/LoopbackExemption.cs123
1 files changed, 123 insertions, 0 deletions
diff --git a/src/Agent.Windows/Network/LoopbackExemption.cs b/src/Agent.Windows/Network/LoopbackExemption.cs
new file mode 100644
index 0000000..a3c68ba
--- /dev/null
+++ b/src/Agent.Windows/Network/LoopbackExemption.cs
@@ -0,0 +1,123 @@
+using System.ComponentModel;
+using System.Runtime.InteropServices;
+using System.Security.Principal;
+using Windows.Win32;
+using Windows.Win32.Foundation;
+using Windows.Win32.Security;
+using Windows.Win32.System.Memory;
+
+namespace Agent.Windows.Network;
+
+internal static unsafe class LoopbackExemption
+{
+ private const string MutexName = "Local\\AgentSandboxMcpLoopbackExemption";
+
+ public static bool Contains(SecurityIdentifier sid)
+ {
+ using MutexLease mutex = AcquireMutex();
+ return Read().Any(item => item.Sid.Equals(sid));
+ }
+
+ public static bool Ensure(SecurityIdentifier sid)
+ {
+ using MutexLease mutex = AcquireMutex();
+ List<Entry> entries = Read();
+ if (entries.Any(item => item.Sid.Equals(sid))) return false;
+ entries.Add(new(sid, 0));
+ Write(entries);
+ return true;
+ }
+
+ public static void Remove(SecurityIdentifier sid)
+ {
+ using MutexLease mutex = AcquireMutex();
+ List<Entry> entries = Read();
+ if (entries.RemoveAll(item => item.Sid.Equals(sid)) == 0) return;
+ Write(entries);
+ }
+
+ private static MutexLease AcquireMutex()
+ {
+ var mutex = new Mutex(false, MutexName);
+ try
+ {
+ try
+ {
+ if (!mutex.WaitOne(TimeSpan.FromSeconds(30))) throw new TimeoutException("Timed out waiting for the loopback exemption lock.");
+ }
+ catch (AbandonedMutexException)
+ {
+ // Ownership is granted to this thread when the prior owner died.
+ }
+ return new(mutex);
+ }
+ catch
+ {
+ mutex.Dispose();
+ throw;
+ }
+ }
+
+ private static List<Entry> Read()
+ {
+ uint result = PInvoke.NetworkIsolationGetAppContainerConfig(out uint count, out SID_AND_ATTRIBUTES* native);
+ ThrowIfError(result, "NetworkIsolationGetAppContainerConfig");
+ try
+ {
+ var entries = new List<Entry>(checked((int)count));
+ for (uint index = 0; index < count; index++)
+ {
+ SID_AND_ATTRIBUTES item = native[index];
+ entries.Add(new(new SecurityIdentifier((nint)item.Sid.Value), item.Attributes));
+ }
+ return entries;
+ }
+ finally
+ {
+ HANDLE heap = PInvoke.GetProcessHeap();
+ for (uint index = 0; index < count; index++)
+ if (native[index].Sid.Value is not null) _ = PInvoke.HeapFree(heap, HEAP_FLAGS.HEAP_NONE, native[index].Sid.Value);
+ if (native is not null) _ = PInvoke.HeapFree(heap, HEAP_FLAGS.HEAP_NONE, native);
+ }
+ }
+
+ private static void Write(IReadOnlyList<Entry> entries)
+ {
+ var native = new SID_AND_ATTRIBUTES[entries.Count];
+ var allocations = new List<nint>(entries.Count);
+ try
+ {
+ for (int index = 0; index < entries.Count; index++)
+ {
+ byte[] bytes = new byte[entries[index].Sid.BinaryLength];
+ entries[index].Sid.GetBinaryForm(bytes, 0);
+ void* allocation = NativeMemory.Alloc((nuint)bytes.Length);
+ Marshal.Copy(bytes, 0, (nint)allocation, bytes.Length);
+ allocations.Add((nint)allocation);
+ native[index].Sid = new PSID(allocation);
+ native[index].Attributes = entries[index].Attributes;
+ }
+ ThrowIfError(PInvoke.NetworkIsolationSetAppContainerConfig(native), "NetworkIsolationSetAppContainerConfig");
+ }
+ finally
+ {
+ foreach (nint allocation in allocations) NativeMemory.Free((void*)allocation);
+ }
+ }
+
+ private static void ThrowIfError(uint result, string operation)
+ {
+ if (result != 0) throw new Win32Exception(unchecked((int)result), $"{operation} failed with Win32 error 0x{result:X8}.");
+ }
+
+ private sealed record Entry(SecurityIdentifier Sid, uint Attributes);
+
+ private sealed class MutexLease(Mutex mutex) : IDisposable
+ {
+ public void Dispose()
+ {
+ mutex.ReleaseMutex();
+ mutex.Dispose();
+ }
+ }
+}