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P1: Tool小改善
1. tailバイナリ判定 (TextFileDetector):
- file_search tailモードでtext/binary判定を追加
- 先頭4KBのみ読み、BOM確認(UTF-8/UTF-16 LE/BE)→UTF-8 strict byte検証
- NULバイトのみ判定不可(UTF-16でNULが正常出現するため)
- binaryファイルはToolValidationExceptionで拒否
- TextFileDetectorクラスへ判定ロジックを分離
2. file_edit rename機能:
- file_edit.operation=renameを追加(新規toolではない)
- new_path property追加、Write capability要求(source/destination双方)
- destination既存時は禁止(overwrite不可)
- cross-volume renameは不支持、Tool failureとして拒否
- FileRenameTransaction + RecoveryManager file.rename recovery追加
- crash recovery: destination hash == journal記録の場合のみ戻す
P5: Agent Skills open standard準拠
3. Skill形式をagentskills.io標準へ移行:
- legacy単一Markdown形式(skills/*.md)を廃止
- <skill-name>/SKILL.md標準directory形式のみ対応
- YAML frontmatter必須(name/description)、YamlDotNetで解析
- validation: name必須(1-64文字,lowercase英数字+hyphen,親dir名一致),
description必須(1-1024文字), malformed YAML reject, duplicate fatal
4. Progressive Disclosure:
- Stage 1 Discovery: name+descriptionのみをsystem messageへ(name+desc一覧)
- Stage 3 Instructions: 選択Skillの本文のみ注入
- PromptComposer: 全文埋め込みを廃止、カタログ形式へ変更
- PromptContext: Skills→AvailableSkills+SelectedSkillsへ分割
- 未選択Skill本文はpromptへ入らない
5. Internal Tool境界維持:
- skill_read等のInternal Tool追加なし
- Internal Toolは6群(file_search/file_read/file_edit/process_run/task_update/dir)のまま
- Skill選択・本文ロードはAgent Runtime/Prompt Context Managementの責務
6. AgentSkill data model (Agent.Core/Skills/AgentSkill.cs):
- RootPath, Name, Description, Instructions, License?, Compatibility?, Metadata?, AllowedTools?
- SkillLoader(Agent.App)がYamlDotNetでfrontmatter解析→AgentSkill構築
設計判断:
- renameはfile_edit operation拡張(新規toolではない)
- rmdir空dirのみ制約は維持
- Skill load != permission grant維持
- allowed-toolsはSandbox permissionとして解釈しない
- YamlDotNetはAgent.App側のみ使用(Agent.Coreへ依存追加なし)
変更対象:
- TextFileDetector.cs: 新規、text/binary判定
- WindowsToolBackend.cs: tail binary判定統合、rename case追加
- InternalToolCatalog.cs: file_edit operation enum に rename 追加、new_path property
- InternalToolValidator.cs: rename時new_path必須検証
- TransactionalFileEditor.cs: Rename() + FileRenameTransaction
- RecoveryManager.cs: file.rename recovery
- AgentSkill.cs: 新規data model
- SkillLoader.cs: 全面書き換え、YamlDotNet frontmatter解析、validation
- PromptComposer.cs: Progressive Disclosure、AvailableSkills+SelectedSkills
- AgentRuntimeSettings.cs: Skills型変更
- AgentRuntime.cs: SelectedSkills=[]で初期化
- Program.cs: SkillLoader戻り値型対応
- Specifications.md: FS-07 rename、Skill節Agent Skills standard準拠
- Design.md: §7.1 tail binary判定、§7.3 rename、AgentSkill model
- ImplementationPlan.md: Prompt順序更新、Skill標準準拠
テスト:
- SecurityPolicyTests.cs: tail binary拒否/UTF-8/UTF-16 text許可、rename正常/dest既存拒否/許可外拒否
- InternalToolTests.cs: rename validationテスト追加
- ConfigurationTests.cs: SkillLoader標準形式/missing frontmatter/name mismatch/duplicate tests
- PromptAndRuntimeTests.cs: PromptContext型変更対応、skill catalog検証
検証結果:
- Release build: 警告0、エラー0
- Core tests: 61/61 PASS、skip 0
- Planner tests: 10/10 PASS、skip 0
- Internal Tool 6群固定: 確認済み
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Treat Policy Engine denials and UnauthorizedAccessException results as terminal tool failures by adding RetryAllowed metadata to ToolExecutionResult.
Stop the Agent loop immediately after recording the denied tool result, transition the Task to failed, and run normal Task resource cleanup instead of returning the same failure to the LLM for another iteration. Correctable validation and process failures retain the existing bounded retry behavior.
Expose RetryAllowed in llm.jsonl and document the fail-fast security invariant in Specifications, Design, and ImplementationPlan.
Tests: Agent.Core.Tests 50/50 passed with skip 0; Release build passed with 0 warnings and 0 errors. The full Windows suite remained environment-blocked outside an elevated token: 14 tests failed while creating/deriving the fixed AppContainer or creating symlinks; 11 passed and none were skipped.
Release: refreshed the win-x64 self-contained folder binaries, publish manifest, ZIP, and checksum while preserving the local agent.yaml. The clean ZIP contains no runtime logs or Task state.
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